Computational physics is the fusion of advanced computing techniques and scientific principles to explore virtually the uncharted world around us. Everything from games, planes, brains, DNA, automobiles and advanced materials is being developed at a lightning pace these days, in large part due to the computational tools available to scientists to explore the nature of how things work. Advanced scientific computing is driving a new industrial revolution as advanced nations move into a digital economy.


You must be University (Graduate or Undergraduate), CEGEP or High School student to participate. There is also an admission fee of $30.00 for the Hackathon. Teams are restricted to 2-4 people.



Teams must submit a working program that demonstrates a concept in physics in an artistic and/or interactive fashion.

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$1,577 in prizes

First Place

The first place prize goes the best submission of the hackathon with a reward of two Flex 3 11" tablets from Lenovo.

Second Place

The second place prize goes to the submission that is judged to be the second best of the hackathon and has a reward of one year of access to a huge array of Wolfram services worth $426.95 for each team member of the winning team. Services include Wolfram Development Platform, Wolfram Mathematica Student Edition, Wolfram Computation Knowledge Engine, Wolfram Alpha Pro and more!

Third Place

The third place prize goes to the submission that is judged to be third best of the hackathon and has a reward of $250.00 CAD

Devpost Achievements

Submitting to this hackathon could earn you:

How to enter

To register check out our registration page here!


Nikolas Provatas

Nikolas Provatas
Professor - McGill University

Fabien Ngo

Fabien Ngo

Rami Sayar

Rami Sayar

Sebastien Rossignol

Sebastien Rossignol

Judging Criteria

  • Science
    Projects should expose some scientific concept to do well in this criteria. The concept should be portrayed clearly and accurately.
  • Computing
    This is a hackathon! Do well in this criteria projects should harness great computation tools to do something new and exciting.
  • Teaching
    We want to make projects that people can interact with or explore and learn in some way. To do well in this criteria a project should guide users through a concept and expose the science behind it in a meaningful way
  • Art
    Projects should have some aesthetic quality. Whether that is through the graphic design of your application or an artistic rendering of some physical system, there are lots of ways to do well in this criteria.

Questions? Email the hackathon manager

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